Difference between revisions of "User:Chaofan.tao"
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− | [http://people.howstuffworks.com/vr-csi.htm How Virtual Crime Scenes Work] , JONATHAN STRICKLAND, Howstuffworks.com,31 August 2007, Accessed 13 September 2017 (Enhance Virtual Reality) | + | [[Grand Challenges for Engineering] |
+ | [http://people.howstuffworks.com/vr-csi.htm How Virtual Crime Scenes Work] , JONATHAN STRICKLAND, Howstuffworks.com,31 August 2007, Accessed 13 September 2017 (Enhance Virtual Reality)] | ||
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Among all the demonstrations of Matlab, my favorite is 'Game of Life.' It reminds me of the idea of entropy: at first every one is alive and every thing starts from the same point, but as time goes on the level of chaos increases. There is always an end point that every one is dead, scattering in the rectangular universe. The 200 lines of codes act similar to the real universe, which is so cool. | Among all the demonstrations of Matlab, my favorite is 'Game of Life.' It reminds me of the idea of entropy: at first every one is alive and every thing starts from the same point, but as time goes on the level of chaos increases. There is always an end point that every one is dead, scattering in the rectangular universe. The 200 lines of codes act similar to the real universe, which is so cool. |
Revision as of 21:51, 13 September 2017
This is Chaofan Tao's homepage.\\ He is too lazy to put anything in it.
[[Grand Challenges for Engineering] How Virtual Crime Scenes Work , JONATHAN STRICKLAND, Howstuffworks.com,31 August 2007, Accessed 13 September 2017 (Enhance Virtual Reality)]
Among all the demonstrations of Matlab, my favorite is 'Game of Life.' It reminds me of the idea of entropy: at first every one is alive and every thing starts from the same point, but as time goes on the level of chaos increases. There is always an end point that every one is dead, scattering in the rectangular universe. The 200 lines of codes act similar to the real universe, which is so cool.